Publications

Publications and Outputs.

Public scholarly records indicate 95 research outputs, including journal articles, conference contributions, chapters, papers, and a book.

60

Conference Contributions

22

Journal Articles

6

Chapters

Selected Publications by Theme

A curated selection intended to show the range of work across intelligent systems, games, XR, health technologies, and digital process analytics.

AI, Digital Systems, and Process Analytics

Anomaly Detection for Service Oriented Business Processes Using Conformance Analysis

Algorithms, 2022

Understanding Contrail Business Processes through Hierarchical Clustering: A Multi-stage Framework

Algorithms, 2020

Economic Impact of Energy Saving Techniques in Cloud Server Applications

Cluster Computing, 2020

Decoding Motion Trajectories in an Upper Limb BCI: Linear Regression vs Deep Learning

IEEE, 2023

Games, XR, and Health Technologies

Virtual Reality Design for Stroke Rehabilitation

Advances in Experimental Medicine and Biology, 2020

Artificial Intelligence in Education as a Rawlsian Massively Multiplayer Game: A Thought Experiment on AI Ethics

MetroXRAINE, 2023

Selected work in player modelling, interactive storytelling, rehabilitation, and intelligent game systems

The full record is available through the linked scholarly profiles.

Editorial and Scholarly Context

Co-editor

Springer Biomedical Visualisation book series

Review Editor

Frontiers: Virtual Reality in Medicine

Scholarly Leadership

Editorial and review activity complements the publication record and reflects ongoing engagement with the field.