Upper Arm Virtual Reality Stroke demo at VSMM 2017
Our VR health research team from Ulster University attended the 23rd Int’l Conference on Virtual Systems and Multimedia: Through the Looking Glass – Back to the Future of Virtual Reality. Prof […]
Our VR health research team from Ulster University attended the 23rd Int’l Conference on Virtual Systems and Multimedia: Through the Looking Glass – Back to the Future of Virtual Reality. Prof […]
We have just welcomed Joseph McKinney on to out PhD programme at Ulster, returning to Coleraine to study after a couple of years working in industry. Under the supervision of myself, […]
Our Active VR Serious Games research team at Ulster has teamed up with experts from Italy and Sweden to develop a commercial Active VR system for self-managed home-based rehabilitation. The system has […]
Last weekend I traveled with my colleagues to the kick-off meeting for our EU project REMIND. In this project, we collaborate with academics and companies from several countries to improve our […]
VR/AR Upper Arm Rehabilation : Personalised Upper Arm Rehabilitation within Virtual and Augmented Reality Research suggests that intensive rehabilitation immediately post-stroke (up to 6 hours/day), for people fit enough to […]
On Thursday 19th March and approximately four years after beginning his research, my Phd student Barry Herbert successfully defended his thesis entitled “the gamification of learning in virtual worlds”. Prof David […]
This year’s PhD games research at Ulster proposals are now available on our Computing Institute research web site (closing Feb 27th 2015): http://www.compeng.ulster.ac.uk/rgs/showPhDProposals.php?ri=4 I am named on four of these […]